[1.] Another year, another Castle.

 Hey ya'll, it's been a minute. 

For this week's assignment using the new and shiny Rhino 8, we had to create an original model of a castle by using the basic Rhino commands and tools to create objects and adding material/textures for rendering to make it pretty. 

For this project, some of the commands I used and experimented with were:


For Curves:

  • [ExtrudeCrv] extrudes a curve.
  • [Loft]
  • [AlignCrvtoSrf] aligns a curve to a surface.
  • [CloseCrv] closes open curves.
  • [Offset] makes an offset copy of a curve.


    For Curves & Surfaces/Polysurfaces:

    • [Join][Trim][Explode][Split] 
    • [Array] copies and spaces out objects in a grid. [ArrayLinear] arrays in one direction. [ArrayPolar] copies objects in a circle. 
    • [Align][Move][Rotate][Rotate3D][Copy]

    For Surfaces/Polysurfaces:
    • [Taper]
    • [Shear]
    • [Revolve]
    • [ExtrudeSrf][ExtendSrf][ConnectSrf]
    • [BooleanUnion][BooleanSplit]
    • [Cap] caps open surfaces.
    • [Fillet]
    • [OffsetSrf] makes an offset copy of a surface.

    These commands are always helpful:

    • [Check] checks if the objects are valid, really useful for meshes and 3D printing - it can sus out if there's any breaks or holes in the object or if it has any issues.
    • [Ctrl/Cmd+A][ZS] selects all/zooms selected.
    • [Save] always save!
    • [History] checks your file and command history - helpful for troubleshooting.
    • [Untrim] removes any trimmed surfaces after using [Trim].
    • [Group][Ungroup] groups and ungroups objects.
    • [Lock]{Unlock] locks and unlocks objects.



    A few other commands I experimented with but still getting the hang of were:
    [Drape] which makes a surface over other objects, has a fabric effect.
    [Tween] creates a new curve by dividing the midway point between two curves.
    [Chamfer] is similar to [Fillet], instead of connecting with two surfaces with a round edge, it connects with an angular edge and trims or extends the curves to meet eachother.



    Instead of using [BooleanUnion] to join my spheres for the cloud, a better command would have been [CurveBoolean] which joins the surfaces, and trims/removes all the excess from anything overlapping.



    One of the two hurdles I came across while building the castle, was the switch between previously using Rhino 7 on Windows, to now using Rhino 8 and consistently switching between Mac and Windows 💀.  The new interface for Rhino 8 does feel way more user friendly and less visually cluttered compared to Rhino 7. Biggest crux overall with Rhino 7/8 for me is keeping my objects level with the CPlane, keeping my CPlane/camera oriented, and the camera panning without spinning out into oblivion. 

    Anyways I decided to trust the process on this one, and ended up with a Castle in a cloud.
     





    Anyways that's all for now.  See ya!

    - K.

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